Snowboard

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Start desktop

New Game

This button starts game on already created map.
Maximum number of maps is 100, if you overreach this value, some maps aren't displayed and you must delete someone ("snowboard\Snowboard1 and snowboard\Snowboard3")

Track Editor

There you can create new map or edit existing map.

Settings

There you can set speed of game and wiew's angle.

Game

Controls

  1. Cursors (-> and <-): turning
    You can turn only for angle 70°.
  2. P: Pause
  3. F10: Menu

Process and goal of game

In game, you try to go trought track. If you ride in adequate speed and you ride across bump, you can jump. If you overpass any flags (you don't take through) 5 penalty seconds would be added to your time. When you overpass finish, 10 penalty seconds would be added to your time. When you have gone trought the track, table with best times of current map would be displayed on screen. If you have one of top10 times, your score has been saved.

Track editor

New map

There you can create new map specified by 4 variables:
  1. Track's name
  2. Max lenght is 15 letters, you can't use "/" and ".".
  3. Track's width
  4. Set map's width, must be integer within the range 60-99.
  5. Track's lenght
  6. Set map's lenght, must be integer within the range 60-99.
    Value of map's length cannot be higher then value of map's width.
  7. Track's droop
  8. It has value from 0 (plain) to 10 (high headily and unplayable :) ).

Load map

Load existing map.

Command editor

  1. Mouse
  2. Control screen position.
    Left button - click: set screen centre.
    Hold Left button + move with mouse: screen's rotation around centre.
    Hold Right button + move with mouse: set distance from centre to camera.
  3. Cursors to left and right
  4. Set size and type of brush (types: change terrain's high, position of finish or position of flags).
  5. Cursors up and down
  6. Change which pair of flags you now move.
    Rank of current pair is displayed on right bottom of screen with blue font.
  7. Enter
  8. Set effect (0-99) of "change terrain's high" brush.
    Current value is displayed on right bottom of screen with red font.
  9. Spacebar
  10. Set, if brush is displayed or not.
  11. R
  12. Display finish and flags in right height.
  13. + and -
  14. Uses brush. When brush is "change terrain's high", you deform terrain. If type of brush is "position of finish" or "position of flags" buttons + and - has the same effect: place current subject.
  15. F10
  16. Displays menu.
    1. Main menu
    2. Back to main menu without saving map.
    3. Save map
    4. Save current map.
    5. Load map
    6. Display menu, where you can load other map. When you load another map, current map don't save!
    7. Reload map
    8. Load map (without finish and flags) in status, you loaded (or created) it.Not in status, you last save it.

Start

You start on position (map widht*10 -60),(map lenght*5).